| orthogonal() |  | 100% |  | 100% | 0 | 4 | 0 | 11 | 0 | 1 |
| static {...} |  | 100% | | n/a | 0 | 1 | 0 | 10 | 0 | 1 |
| angle(Vector3D, Vector3D) |  | 100% |  | 100% | 0 | 5 | 0 | 11 | 0 | 1 |
| Vector3D(double, Vector3D, double, Vector3D, double, Vector3D, double, Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| equals(Object) |  | 100% |   | 92% | 1 | 8 | 0 | 6 | 0 | 1 |
| Vector3D(double[]) |  | 100% |  | 100% | 0 | 2 | 0 | 8 | 0 | 1 |
| Vector3D(double, Vector3D, double, Vector3D, double, Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| equalsIeee754(Object) |  | 100% |  | 100% | 0 | 7 | 0 | 6 | 0 | 1 |
| crossProduct(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| moveTowards(Vector3D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| distance(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| Vector3D(double, Vector3D, double, Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| distanceSq(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| Vector3D(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| distance1(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| distanceInf(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| hashCode() |  | 100% |  | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
| Vector3D(double, Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| getNorm() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| add(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| subtract(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isInfinite() |  | 100% |  | 100% | 0 | 5 | 0 | 1 | 0 | 1 |
| toArray() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getNormSq() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| scalarMultiply(double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isNaN() |  | 100% |  | 100% | 0 | 4 | 0 | 1 | 0 | 1 |
| dotProduct(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| negate() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| Vector3D(double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| getNorm1() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getNormInf() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| subtract(double, Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| add(double, Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDelta() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| toString(NumberFormat) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getAlpha() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| dotProduct(Vector3D, Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| crossProduct(Vector3D, Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| distance1(Vector3D, Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| distance(Vector3D, Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| distanceInf(Vector3D, Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| distanceSq(Vector3D, Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| toString() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getX() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getY() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getZ() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSpace() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getZero() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |